Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Generous Visitor

G · Creature — Spirit

Whenever you cast an enchantment spell, put a +1/+1 counter on target creature. 1/1

Similar cards

Color identity:
NameManaTypeText
Myth Realized WEnchantment Whenever you cast a noncreature spell, put a lore counter on Myth Realized. {2}{W}: Put a lore counter on Myth Realized. {W}: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."
Tributary Instructor 3GCreature — Merfolk Shaman Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever a creature you control with a +1/+1 counter on it dies, draw a card. 4/4
Sigil Captain 1GWWCreature — Rhino Soldier Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it. 3/3
Territorial Scythecat 2GCreature — Cat Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat. 2/1
Paired Tactician 2WCreature — Human Warrior Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician. 3/2
Emcee 2WCreature — Human Rogue Whenever another creature enters the battlefield, you may stand up and say in a deep, booming voice, "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature. 0/1
Unity of Purpose 3UInstant Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Untap each creature you control with a +1/+1 counter on it.
Blightbeetle 1BCreature — Insect Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.) Creatures your opponents control can't have +1/+1 counters put on them. 1/1
Contractual Safeguard 2WInstant Addendum — If you cast this spell during your main phase, put a shield counter on a creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Choose a kind of counter on a creature you control. Put a counter of that kind on each other creature you control.
Azamuki, Treachery Incarnate Legendary Creature — Spirit Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. 5/2
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