M:tG card similarity search
G · Enchantment — Aura
Enchant Forest {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land. When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
Name | Mana | Type | Text |
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Toshiro Umezawa | 1BB | Legendary Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead. 2/2 |
Shade's Form | 1BB | Enchantment — Aura | Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." When enchanted creature dies, return that card to the battlefield under your control. |
Goring Warplow | 6 | Artifact Creature — Construct | Prototype {1}{B} — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Deathtouch 5/4 |
Composer of Spring | 1G | Creature — Satyr Bard | Constellation — Whenever an enchantment enters the battlefield under your control, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped. 1/3 |
A-Moss-Pit Skeleton | BG | Creature — Plant Skeleton | Kicker {3} (You may pay an additional {3} as you cast this spell.) If Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it. Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, return A-Moss-Pit Skeleton from your graveyard to your hand at the beginning of the next end step. 2/2 |
Spirit of the Hearth | 4WW | Creature — Cat Spirit | Flying You have hexproof. (You can't be the target of spells or abilities your opponents control.) 4/5 |
Illusion | U | Instant | Target spell or permanent becomes the color of your choice until end of turn. |
Sigil of Sleep | U | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand. |
Fear | BB | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) |
Lifelink | W | Enchantment — Aura | Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) |