Card Codex

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17 May 2024: Card library updated.

Genju of the Fields

W · Enchantment — Aura

Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
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A-Catlike Curiosity Enchantment — Aura Enchant creature Enchanted creature gets +1/+1. Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead.
Evil Presence BEnchantment — Aura Enchant land Enchanted land is a Swamp.
Resplendent Mentor 4WCreature — Kithkin Cleric White creatures you control have "{T}: You gain 1 life." 2/2
Lingering Mirage 1UEnchantment — Aura Enchant land Enchanted land is an Island. Cycling {2} ({2}, Discard this card: Draw a card.)
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Cavernous Maw Land — Cave {T}: Add {C}. {2}: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.
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