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17 May 2024: Card library updated.

Genju of the Fields

W · Enchantment — Aura

Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
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Sixth Sense GEnchantment — Aura Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
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Treasured Find BGSorcery Return target card from your graveyard to your hand. Exile Treasured Find.
Nerd Rage 2UEnchantment — Aura Enchant creature When Nerd Rage enters the battlefield, draw two cards. Enchanted creature has "You have no maximum hand size" and "Whenever this creature attacks, if you have ten or more cards in hand, it gets +10/+10 until end of turn."
Restless Prairie Land Restless Prairie enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.
Spiritualize 2WInstant Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.
Femeref Enchantress GWCreature — Human Druid Whenever an enchantment is put into a graveyard from the battlefield, draw a card. 1/2
Enraging Licid 1RCreature — Licid {R}, {T}: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {R} to end this effect. Enchanted creature has haste. 1/1
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