M:tG card similarity search
WUBRG · Legendary Enchantment — Aura
Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
Name | Mana | Type | Text |
---|---|---|---|
Valakut Predator | 2R | Creature — Elemental | Landfall — Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn. 2/2 |
Burning Sands | 3RR | Enchantment | Whenever a creature dies, that creature's controller sacrifices a land. |
Beanstalk Wurm | 4G | Creature — Plant Wurm | Reach 5/4 |
Rainbow Crow | 3U | Creature — Bird | Flying {1}: Rainbow Crow becomes the color of your choice until end of turn. 2/2 |
Maze Behemoth | 5G | Creature — Elemental | Trample Multicolored creatures you control have trample. 5/4 |
Cult Conscript | B | Creature — Skeleton Warrior | Cult Conscript enters the battlefield tapped. {1}{B}: Return Cult Conscript from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn. 2/1 |
Moldering Karok | 2BG | Creature — Zombie Crocodile | Trample, lifelink 3/3 |
Curse of the Restless Dead | 2B | Enchantment — Aura Curse | Enchant player Whenever a land enters the battlefield under enchanted player's control, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) |
Zendikar Incarnate | 2RG | Creature — Elemental | Zendikar Incarnate's power is equal to the number of lands you control. */4 |
Locked in the Cemetery | 1U | Enchantment — Aura | Enchant creature When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |