Card Codex

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17 May 2024: Card library updated.

Genju of the Realm

WUBRG · Legendary Enchantment — Aura

Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Similar cards

Color identity:
NameManaTypeText
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Stench of Evil 2BBSorcery Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay {2}.
Lost Soul 1BBCreature — Spirit Minion Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/1
Guardian of the Guildpact 3WCreature — Spirit Protection from monocolored 2/3
Spectral Rider WWCreature — Spirit Knight Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 2/2
Sun Clasp 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+3. {W}: Return enchanted creature to its owner's hand.
Surgical Extraction B/PInstant ({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Thunder Totem 3Artifact {T}: Add {W}. {1}{W}{W}: Thunder Totem becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.
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