Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Geothermal Crevice

· Land

Geothermal Crevice enters the battlefield tapped. {T}: Add {R}. {T}, Sacrifice Geothermal Crevice: Add {B}{G}.

Similar cards

Color identity:
NameManaTypeText
R&D's Secret Lair Legendary Land Play cards as written. Ignore all errata. {T}: Add {C}. (This mana is still added to your mana pool.)
Sejiri Steppe Land Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}.
Cryptic Caves Land {T}: Add {C}. {1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands.
Brightstone Ritual RInstant Add {R} for each Goblin on the battlefield.
Yavimaya Hollow Legendary Land {T}: Add {C}. {G}, {T}: Regenerate target creature.
Tournament Grounds Land {T}: Add {C}. {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell.
Conduit Pylons Land — Desert When Conduit Pylons enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}. {1}, {T}: Add one mana of any color.
Adarkar Wastes Land {T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
Battlefield Forge Land {T}: Add {C}. {T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.
Brushland Land {T}: Add {C}. {T}: Add {G} or {W}. Brushland deals 1 damage to you.
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