Card Codex

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17 May 2024: Card library updated.

Gerrard's Hourglass Pendant

1 · Legendary Artifact

Flash If a player would begin an extra turn, that player skips that turn instead. {4}, {T}, Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.

Similar cards

Color identity:
NameManaTypeText
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Razortide Bridge Artifact Land Razortide Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {U}.
Rustvale Bridge Artifact Land Rustvale Bridge enters the battlefield tapped. Indestructible {T}: Add {R} or {W}.
Silverbluff Bridge Artifact Land Silverbluff Bridge enters the battlefield tapped. Indestructible {T}: Add {U} or {R}.
Slagwoods Bridge Artifact Land Slagwoods Bridge enters the battlefield tapped. Indestructible {T}: Add {R} or {G}.
Tanglepool Bridge Artifact Land Tanglepool Bridge enters the battlefield tapped. Indestructible {T}: Add {G} or {U}.
Thornglint Bridge Artifact Land Thornglint Bridge enters the battlefield tapped. Indestructible {T}: Add {G} or {W}.
Renewal 2GSorcery As an additional cost to cast this spell, sacrifice a land. Search your library for a basic land card, put that card onto the battlefield, then shuffle. Draw a card at the beginning of the next turn's upkeep.
The Countdown Is at One 3RRSorcery Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.
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