Card Codex

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17 May 2024: Card library updated.

Gerrard's Irregulars

4R · Creature — Human Soldier

Trample, haste 4/2

Similar cards

Color identity:
NameManaTypeText
Lunk Errant 5RCreature — Giant Warrior Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn. 4/4
Joraga Auxiliary 1GWCreature — Elf Soldier Ally {4}{G}{W}: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.) 2/3
Clarion Cathars 3WCreature — Human Knight When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token. 3/3
Flurry of Horns 4RSorcery Create two 2/3 red Minotaur creature tokens with haste.
Grand Ball Guest 1RCreature — Human Peasant Celebration — Grand Ball Guest gets +1/+1 and has trample as long as two or more nonland permanents entered the battlefield under your control this turn. 2/2
Hajar, Loyal Bodyguard RGLegendary Creature — Human Soldier Sacrifice Hajar, Loyal Bodyguard: Legendary creatures you control get +1/+0 and gain indestructible until end of turn. 3/3
Catapult Squad 1WCreature — Human Soldier Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature. 2/1
Abyssal Persecutor 2BBCreature — Demon Flying, trample You can't win the game and your opponents can't lose the game. 6/6
Bustle 4R/GR/GSorcery Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up.
Heron's Grace Champion 2GWCreature — Human Knight Flash Lifelink When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn. 3/3
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