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M:tG card similarity search

17 May 2024: Card library updated.

Gerrard's Irregulars

4R · Creature — Human Soldier

Trample, haste 4/2

Similar cards

Color identity:
NameManaTypeText
Yawgmoth, Thran Physician 2BBLegendary Creature — Human Cleric Protection from Humans Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card. {B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 2/4
Agent of the Fates 1BBCreature — Human Assassin Deathtouch Heroic — Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature. 3/2
Favored Hoplite WCreature — Human Soldier Heroic — Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn. 1/2
Whisper Agent 1U/BU/BCreature — Human Rogue Flash When Whisper Agent enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 3/2
Steelshaper Apprentice 2WWCreature — Human Soldier {W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle. 1/3
Rogue Refiner 1GUCreature — Human Rogue When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters). 3/2
Rune of Speed 1REnchantment — Aura Rune Enchant permanent When Rune of Speed enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+0 and has haste. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."
Knight of Cliffhaven 1WCreature — Kor Knight Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/3 Flying LEVEL 4+ 4/4 Flying, vigilance 2/2
Starscream, Seeker Leader Legendary Artifact — Vehicle Living metal (As long as it's your turn, this Vehicle is also a creature.) Flying, menace, haste Whenever Starscream deals combat damage to a player, if there is no monarch, that player becomes the monarch. Whenever you become the monarch, convert Starscream. 2/3
Tromp the Domains 5GSorcery Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
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