Card Codex

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17 May 2024: Card library updated.

Gerrard's Irregulars

4R · Creature — Human Soldier

Trample, haste 4/2

Similar cards

Color identity:
NameManaTypeText
Assemble the Legion 3RWEnchantment At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
Rebellion of the Flamekin 3RTribal Enchantment — Elemental Whenever you clash, you may pay {1}. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)
Force of Rage 1RRInstant If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost. Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.
Barkhide Mauler 4GCreature — Beast Cycling {2} ({2}, Discard this card: Draw a card.) 4/4
Desert Cerodon 5RCreature — Beast Cycling {R} ({R}, Discard this card: Draw a card.) 6/4
Hundroog 6GCreature — Beast Cycling {3} ({3}, Discard this card: Draw a card.) 4/7
Ridge Rannet 5RRCreature — Beast Cycling {2} ({2}, Discard this card: Draw a card.) 6/4
Yoked Plowbeast 5WWCreature — Beast Cycling {2} ({2}, Discard this card: Draw a card.) 5/5
Daring Fiendbonder 3BCreature — Human Warlock Haste Daring Fiendbonder attacks each combat if able. {1}{B}, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate only as a sorcery. 5/1
Wildheart Invoker 2GGCreature — Elf Shaman {8}: Target creature gets +5/+5 and gains trample until end of turn. 4/3
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