Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Getaway Glamer

W · Instant

Spree (Choose one or more additional costs.) + {1} — Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. + {2} — Destroy target creature if no other creature has greater power.

Similar cards

Color identity:
NameManaTypeText
Gone 2RInstant Return target creature you don't control to its owner's hand.
Ogre Gatecrasher 3RCreature — Ogre Rogue When Ogre Gatecrasher enters the battlefield, destroy target creature with defender. 3/3
Parallax Tide 2UUEnchantment Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Tide: Exile target land. When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Tide.
Cathar's Call 2WEnchantment — Aura Enchant creature Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."
Portal of Sanctuary 2UArtifact {1}, {T}: Return target creature you control and each Aura attached to it to their owners' hands. Activate only during your turn.
Aligned Hedron Network 4Artifact When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)
Essence Fracture 3UUSorcery Return two target creatures to their owners' hands. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)
Floodwaters 4UUSorcery Return up to two target creatures to their owners' hands. Cycling {2} ({2}, Discard this card: Draw a card.)
Redeem the Lost 1WInstant Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Geometric Weird RCreature — Weird At the beginning of each end step, you may have Geometric Weird's base power and toughness each become equal to the greatest number of spells and abilities from different sources that were on the stack simultaneously that turn. 1/1
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