Card Codex

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17 May 2024: Card library updated.

Ghalma the Shaper

1WW · Legendary Creature — Elephant Artificer

Vigilance Whenever Ghalma the Shaper attacks, conjure a card named Tempered Steel into your hand, then create a 1/1 colorless Myr artifact creature token. 3/3

Similar cards

Color identity:
NameManaTypeText
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Terastodon 6GGCreature — Elephant When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token. 9/9
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Gremlin Mine 1Artifact {1}, {T}, Sacrifice Gremlin Mine: It deals 4 damage to target artifact creature. {1}, {T}, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact.
Ordered Migration 3WUSorcery Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.
Embermage Goblin 3RCreature — Goblin Wizard When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, put it into your hand, then shuffle. {T}: Embermage Goblin deals 1 damage to any target. 1/1
Metropolis Reformer 2WCreature — Angel Cleric Flying, vigilance You have hexproof. Whenever Metropolis Reformer is dealt damage, you gain that much life. 2/3
Seer of Stolen Sight 2BCreature — Phyrexian Warlock Menace (This creature can't be blocked except by two or more creatures.) Whenever one or more artifacts and/or creatures you control are put into a graveyard from the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 2/3
Smoke Spirits' Aid XRSorcery For each of up to X target creatures, create a red Aura enchantment token named Smoke Blessing attached to that creature. Those tokens have enchant creature and "When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token."
Tan Jolom, the Worldwalker 1GWULegendary Creature — Spirit At the beginning of combat on your turn, choose up to one target artifact or land you control that isn't a creature or token. Until end of turn, it becomes a 3/3 Spirit creature with vigilance and double team in addition to its other types. 3/3
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