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17 May 2024: Card library updated.

Ghalta, Primal Hunger

10GG · Legendary Creature — Elder Dinosaur

This spell costs {X} less to cast, where X is the total power of creatures you control. Trample 12/12

Similar cards

Color identity:
NameManaTypeText
Ezzaroot Channeler 5GCreature — Treefolk Druid Reach Creature spells you cast cost {X} less to cast, where X is the amount of life you gained this turn. {T}: You gain 2 life. 4/6
Out of Air 2UUInstant This spell costs {2} less to cast if it targets a creature spell. Counter target spell.
Savage Stomp 2GSorcery This spell costs {2} less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Bolt Bend 3RInstant This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target.
Rowan, Scion of War 1BRLegendary Creature — Human Wizard Menace {T}: Spells you cast this turn that are black and/or red cost {X} less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery. 4/2
Into the Story 5UUInstant This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. Draw four cards.
Rakdos, Lord of Riots BBRRLegendary Creature — Demon You can't cast this spell unless an opponent lost life this turn. Flying, trample Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn. 6/6
Thunderscape Familiar 1RCreature — Kavu First strike Black spells and green spells you cast cost {1} less to cast. 1/1
Blasphemous Act 8RSorcery This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Goreclaw, Terror of Qal Sisma 3GLegendary Creature — Bear Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. 4/3
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