M:tG card similarity search
10GG · Legendary Creature — Elder Dinosaur
This spell costs {X} less to cast, where X is the total power of creatures you control. Trample 12/12
Name | Mana | Type | Text |
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Raid Bombardment | 2R | Enchantment | Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking. |
Electrodominance | XRR | Instant | Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost. |
Ghalta and Mavren | 3GGWW | Legendary Creature — Dinosaur Vampire | Trample Whenever you attack, choose one — • Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. • Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures. 12/12 |
Go-Shintai of Hidden Cruelty | 3B | Legendary Enchantment Creature — Shrine | Deathtouch At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control. 2/2 |
Carnival Barker | 2R | Creature — Dog Employee | {T}: You have thirty seconds to laud a creature you control to any people outside the game. Until end of turn, that creature gains trample and haste and gets +X/+0, where X is the number of those people who applauded. Activate only as a sorcery and only once. 3/3 |
Fatal Frenzy | 2R | Instant | Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step. |
Exponential Growth | XXGG | Sorcery | Until end of turn, double target creature's power X times. |
Fighter Class | RW | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{R}{W}: Level 2 Equip abilities you activate cost {2} less to activate. {3}{R}{W}: Level 3 Whenever a creature you control attacks, up to one target creature blocks it this combat if able. |
Greater Sandwurm | 5GG | Creature — Wurm | Greater Sandwurm can't be blocked by creatures with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) 7/7 |
Gimli's Reckless Might | 3R | Enchantment | Creatures you control have haste. Formidable — Whenever you attack, if creatures you control have total power 8 or greater, target attacking creature you control fights up to one target creature you don't control. |