Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ghastly Demise

B · Instant

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.

Similar cards

Color identity:
NameManaTypeText
Terashi's Grasp 2WSorcery — Arcane Destroy target artifact or enchantment. You gain life equal to its mana value.
Volcanic Awakening 4RRSorcery Destroy target land. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Mausoleum Secrets 1BInstant Undergrowth — Search your library for a black card with mana value less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle.
Lay Waste 3RSorcery Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.)
Cabal Conditioning 6BSorcery Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.
Aeon Chronicler 3UUCreature — Avatar Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X—{X}{3}{U}. X can't be 0. Whenever a time counter is removed from Aeon Chronicler while it's exiled, draw a card. */*
Soul of Eternity 5WWCreature — Avatar Soul of Eternity's power and toughness are each equal to your life total. Encore {7}{W}{W} ({7}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) */*
Elvish House Party 4GGCreature — Elf Rogue Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system. */*
Savaen Elves GCreature — Elf {G}{G}, {T}: Destroy target Aura attached to a land. 1/1
Serpent of the Endless Sea 4UCreature — Serpent Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control. Serpent of the Endless Sea can't attack unless defending player controls an Island. */*
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