M:tG card similarity search
B · Instant
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Wear | 1R | Instant | Destroy target artifact. Fuse (You may cast one or both halves of this card from your hand.) |
Sewer Nemesis | 3B | Creature — Horror | As Sewer Nemesis enters the battlefield, choose a player. Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard. Whenever the chosen player casts a spell, that player mills a card. */* |
Spite of Mogis | R | Sorcery | Spite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Shattering Spree | R | Sorcery | Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact. |
Thornado | 2G | Instant | Destroy target creature with flying. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) |
Rend Spirit | 2B | Instant | Destroy target Spirit. |
Shattering Pulse | 1R | Instant | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target artifact. |
Master the Way | 3UR | Sorcery | Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand. |
Grey Host Reinforcements | 3W | Creature — Spirit Soldier | Flying, ward {3} When Grey Host Reinforcements enters the battlefield, exile target player's graveyard. Put a number of +1/+1 counters on Grey Host Reinforcements equal to the number of creature cards exiled this way. 1/1 |
Wheel of Misfortune | 2R | Sorcery | Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. |