Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ghitu Amplifier

1R · Creature — Human Wizard

Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When Ghitu Amplifier enters the battlefield, if it was kicked, return target creature an opponent controls to its owner's hand. Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn. 1/2

Similar cards

Color identity:
NameManaTypeText
Pavel Maliki 4BRLegendary Creature — Human {B}{R}: Pavel Maliki gets +1/+0 until end of turn. 5/3
Arcane Bombardment 4RREnchantment Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs.
Jadecraft Artisan 3GCreature — Merfolk Shaman When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn. 3/3
Neurok Prodigy 2UCreature — Human Wizard Flying Discard an artifact card: Return Neurok Prodigy to its owner's hand. 2/1
Deekah, Fractal Theorist 4ULegendary Creature — Human Wizard Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value. {3}{U}: Target creature token can't be blocked this turn. 3/3
Storm Shaman 2RCreature — Human Cleric Shaman {R}: Storm Shaman gets +1/+0 until end of turn. 0/4
Rakdos Trumpeter 1BCreature — Human Shaman Menace (This creature can't be blocked except by two or more creatures.) {3}{R}: Rakdos Trumpeter gets +2/+0 until end of turn. 1/3
Lightning Berserker RCreature — Human Berserker {R}: Lightning Berserker gets +1/+0 until end of turn. Dash {R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 1/1
Fathom Fleet Firebrand 1RCreature — Human Pirate {1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn. 2/2
Bonus Round 1RRSorcery Until end of turn, whenever a player casts an instant or sorcery spell, that player copies it and may choose new targets for the copy.
Page 42