M:tG card similarity search
1R · Creature — Human Wizard
Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. 1/3
Name | Mana | Type | Text |
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Warden of the Eye | 2URW | Creature — Djinn Wizard | When Warden of the Eye enters the battlefield, return target noncreature, nonland card from your graveyard to your hand. 3/3 |
Bloodwater Entity | 1UR | Creature — Elemental | Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library. 2/2 |
Bond of Insight | 3U | Sorcery | Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight. |
Lotus-Eye Mystics | 3W | Creature — Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand. 3/2 |
Phyrexian Missionary | 1W | Creature — Phyrexian Human Cleric | Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Lifelink When Phyrexian Missionary enters the battlefield, if it was kicked, return target creature card from your graveyard to your hand. 2/3 |
Monk Idealist | 2W | Creature — Human Monk Cleric | When Monk Idealist enters the battlefield, return target enchantment card from your graveyard to your hand. 2/2 |
Strongarm Thug | 2B | Creature — Human Mercenary | When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand. 1/1 |
Charmbreaker Devils | 5R | Creature — Devil | At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn. 4/4 |
Bubble Up | 2U | Sorcery — Adventure | Put target instant or sorcery card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.) |
Eternal Witness | 1GG | Creature — Human Shaman | When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. 2/1 |