M:tG card similarity search
· Land
Ghitu Encampment enters the battlefield tapped. {T}: Add {R}. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
Name | Mana | Type | Text |
---|---|---|---|
Goblin Spelunkers | 2R | Creature — Goblin Warrior | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 2/2 |
Bold Defense | 2W | Instant | Kicker {3}{W} (You may pay an additional {3}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn. |
Goblin Wardriver | RR | Creature — Goblin Warrior | Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) 2/2 |
Kithkin Greatheart | 1W | Creature — Kithkin Soldier | As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike. 2/1 |
Cemetery Gatekeeper | 1R | Creature — Vampire | First strike When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. 2/1 |
Pooling Venom | 1B | Enchantment — Aura | Enchant land Whenever enchanted land becomes tapped, its controller loses 2 life. {3}{B}: Destroy enchanted land. |
Skirk Prospector | R | Creature — Goblin | Sacrifice a Goblin: Add {R}. 1/1 |
Krenko's Enforcer | 1RR | Creature — Goblin Warrior | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 2/2 |
Renegade Doppelganger | 1U | Creature — Shapeshifter | Whenever another creature enters the battlefield under your control, you may have Renegade Doppelganger become a copy of that creature until end of turn. (If it does, it loses this ability for the rest of the turn.) 0/1 |
Crusher Zendikon | 2R | Enchantment — Aura | Enchant land Enchanted land is a 4/2 red Beast creature with trample. It's still a land. When enchanted land dies, return that card to its owner's hand. |