Card Codex

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17 May 2024: Card library updated.

Ghor-Clan Savage

3GG · Creature — Centaur Berserker

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) 2/3

Similar cards

Color identity:
NameManaTypeText
Stromgald Cabal 1BBCreature — Human Knight {T}, Pay 1 life: Counter target white spell. 2/2
Jedit's Dragoons 5WCreature — Cat Soldier Vigilance When Jedit's Dragoons enters the battlefield, you gain 4 life. 2/5
Moonlit Wake 2WEnchantment Whenever a creature dies, you gain 1 life.
Creakwood Ghoul 4BCreature — Plant Zombie {B/G}{B/G}: Exile target card from a graveyard. You gain 1 life. 3/3
Lurking Jackals BEnchantment When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Jackal creature.
Critical Hit 1RInstant Target creature gains double strike until end of turn. When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)
Ancestor's Prophet 4WCreature — Human Cleric Tap five untapped Clerics you control: You gain 10 life. 1/5
Barrage of Expendables REnchantment {R}, Sacrifice a creature: Barrage of Expendables deals 1 damage to any target.
Blood Rites 3RREnchantment {1}{R}, Sacrifice a creature: Blood Rites deals 2 damage to any target.
Goblin Bombardment 1REnchantment Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
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