M:tG card similarity search
4W · Creature — Spirit Spellshaper
{W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn. 2/5
Name | Mana | Type | Text |
---|---|---|---|
Yew Spirit | 4G | Creature — Spirit Treefolk | {2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power. 3/3 |
Fervent Charge | 1RWB | Enchantment | Whenever a creature you control attacks, it gets +2/+2 until end of turn. |
Ampryn Tactician | 2WW | Creature — Human Soldier | When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3 |
Honor of the Pure | 1W | Enchantment | White creatures you control get +1/+1. |
Resistance Reunited | 1W | Instant | Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn. |
Break of Day | 1W | Instant | Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) |
Day | 2W | Instant | Creatures target player controls get +1/+1 until end of turn. |
Xun Yu, Wei Advisor | 1BB | Legendary Creature — Human Advisor | {T}: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared. 1/1 |
Wall of Faith | 3W | Creature — Wall | Defender (This creature can't attack.) {W}: Wall of Faith gets +0/+1 until end of turn. 0/5 |
Wall of Fire | 1RR | Creature — Wall | Defender (This creature can't attack.) {R}: Wall of Fire gets +1/+0 until end of turn. 0/5 |