M:tG card similarity search
2U · Instant
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Pillar of Light | 2W | Instant | Exile target creature with toughness 4 or greater. |
| Bazaar of Baghdad | Land | {T}: Draw two cards, then discard three cards. | |
| Smirking Spelljacker | 4U | Creature — Djinn Wizard Rogue | Flash Flying When Smirking Spelljacker enters the battlefield, exile target spell an opponent controls. Whenever Smirking Spelljacker attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost. 3/3 |
| Thieves' Guild Enforcer | B | Creature — Human Rogue | Flash Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. 1/1 |
| Ulvenwald Hydra | 4GG | Creature — Hydra | Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle. */* |
| Overwhelmed Apprentice | U | Creature — Human Wizard | When Overwhelmed Apprentice enters the battlefield, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/2 |
| Lat-Nam's Legacy | 1U | Instant | Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep. |
| Pet Project | Artifact — Contraption | Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control. | |
| Acidic Soil | 2R | Sorcery | Acidic Soil deals damage to each player equal to the number of lands they control. |
| Razor Barrier | 1W | Instant | Target permanent you control gains protection from artifacts or from the color of your choice until end of turn. |