Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ghostly Possession

2W · Enchantment — Aura

Enchant creature Enchanted creature has flying. Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Similar cards

Color identity:
NameManaTypeText
Remedy 1WInstant Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Martyrs of Korlis 3WWCreature — Human As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead. 1/6
Embolden 2WInstant Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Reverberation 2UUInstant All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.
Bronze Horse 7Artifact Creature — Horse Trample As long as you control another creature, prevent all damage that would be dealt to Bronze Horse by spells that target it. 4/4
Troubled Healer 2WCreature — Human Cleric Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn. 1/2
Samite Censer-Bearer WCreature — Human Rebel Cleric {W}, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn. 1/1
Angel of Salvation 6WWCreature — Angel Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose. 5/5
Foxfire 2GInstant Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Draw a card at the beginning of the next turn's upkeep.
Feint RInstant Tap all creatures blocking target attacking creature. Prevent all combat damage that would be dealt this turn by that creature and each creature blocking it.
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