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17 May 2024: Card library updated.

Ghostly Possession

2W · Enchantment — Aura

Enchant creature Enchanted creature has flying. Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Similar cards

Color identity:
NameManaTypeText
Otherworldly Escort 3WCreature — Human Detective Flash When Otherworldly Escort dies, if it's not a Spirit, return it to the battlefield under its owner's control with four charge counters on it. It's a Spirit Detective. (It's no longer a Human.) {1}{W}, {T}, Remove a charge counter from Otherworldly Escort: Destroy target creature that dealt damage to you this turn. 4/3
Firespout 2R/GSorcery Firespout deals 3 damage to each creature without flying if {R} was spent to cast this spell and 3 damage to each creature with flying if {G} was spent to cast this spell. (Do both if {R}{G} was spent.)
Leori, Sparktouched Hunter URWLegendary Creature — Elemental Cat Flying, vigilance Whenever Leori, Sparktouched Hunter deals combat damage to a player, choose a planeswalker type. Until end of turn, whenever you activate an ability of a planeswalker of that type, copy that ability. You may choose new targets for the copies. 3/3
Uthgardt Fury 1RREnchantment When Uthgardt Fury enters the battlefield, it deals 4 damage to any target. Damage isn't removed from creatures your opponents control during cleanup steps.
Blurred Mongoose 1GCreature — Mongoose This spell can't be countered. Shroud (This creature can't be the target of spells or abilities.) 2/1
Treacherous Trapezist 1UUCreature — Porcupine Performer Flying Whenever you cast an alliterative spell, scry 2. (Anything with two or more capitalized words in its name that begin with the same letter is alliterative.) Other alliterative creatures you control have flying. 2/3
Assault Suit 4Artifact — Equipment Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip {3}
Abzan Kin-Guard 3GCreature — Human Warrior Abzan Kin-Guard has lifelink as long as you control a white or black permanent. 3/3
Fresh-Faced Recruit 1R/WCreature — Human Soldier As long as it's your turn, Fresh-Faced Recruit has first strike. 2/1
Tablet of Compleation 2Artifact {T}: Put an oil counter on Tablet of Compleation. {T}: Add {C}. Activate only if Tablet of Compleation has two or more oil counters on it. {1}, {T}: Draw a card. Activate only if Tablet of Compleation has five or more oil counters on it.
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