M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Tempest Djinn | UUU | Creature — Djinn | Flying Tempest Djinn gets +1/+0 for each basic Island you control. 0/4 |
Merfolk Seastalkers | 3U | Creature — Merfolk Scout | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {2}{U}: Tap target creature without flying. 2/3 |
Hushbringer | 1W | Creature — Faerie | Flying, lifelink Creatures entering the battlefield or dying don't cause abilities to trigger. 1/2 |
Moonlight Geist | 2W | Creature — Spirit | Flying {3}{W}: Prevent all combat damage that would be dealt to and dealt by Moonlight Geist this turn. 2/1 |
Kangee's Lieutenant | 2W | Creature — Bird Soldier | Flying Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn. Encore {5}{W} ({5}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 1/1 |
Frostling | R | Creature — Spirit | Sacrifice Frostling: It deals 1 damage to target creature. 1/1 |
Fog on the Barrow-Downs | 2W | Enchantment — Aura | Enchant creature Enchanted creature is a Spirit and can't attack or block. (It loses all other creature types.) |
Bile Urchin | B | Creature — Spirit | Sacrifice Bile Urchin: Target player loses 1 life. 1/1 |
Akroma's Devoted | 3W | Creature — Human Cleric | Cleric creatures have vigilance. 2/4 |
Shriekdiver | 2B | Creature — Zombie Bird Warrior | Flying {1}: Shriekdiver gains haste until end of turn. 2/1 |