Card Codex

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17 May 2024: Card library updated.

Ghostly Wings

1U · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 and has flying. Discard a card: Return enchanted creature to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Complex Automaton 4Artifact Creature — Golem At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand. 4/4
Mirozel 3UCreature — Illusion Flying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand. 2/3
Volrath's Curse 1UEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. {1}{U}: Return Volrath's Curse to its owner's hand.
Secretkeeper 3UCreature — Spirit As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying. 2/2
Barbed Batterfist 1RArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/-1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Gelid Shackles WSnow Enchantment — Aura Enchant creature Enchanted creature can't block, and its activated abilities can't be activated. {S}: Enchanted creature gains defender until end of turn. ({S} can be paid with one mana from a snow source.)
Ancestor's Embrace Enchantment — Aura Enchant creature Enchanted creature has lifelink. If Ancestor's Embrace would be put into a graveyard from anywhere, exile it instead.
Sea Drake 2UCreature — Drake Flying When Sea Drake enters the battlefield, return two target lands you control to their owner's hand. 4/3
Irini Sengir 2BBLegendary Creature — Vampire Dwarf Green enchantment spells and white enchantment spells cost {2} more to cast. 2/2
Quirion Ranger GCreature — Elf Ranger Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn. 1/1
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