Card Codex

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17 May 2024: Card library updated.

Ghosts of the Innocent

5WW · Creature — Spirit

If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead. 4/5

Similar cards

Color identity:
NameManaTypeText
Ram Through 1GInstant Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Illusionary Mask 2Artifact {X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate only as a sorcery.
Gather Specimens 3UUUInstant If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.
Grafted Wargear 3Artifact — Equipment Equipped creature gets +3/+2. Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
Bioluminary 2UCreature — Merfolk Performer Whenever Bioluminary deals combat damage to a player, you get {TK}{TK}, then you may put a sticker on a nonland permanent you own. 1/3
Stensia Plane — Innistrad Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it. Whenever chaos ensues, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn.
Nefarious Lich BBBBEnchantment If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. If you would gain life, draw that many cards instead. When Nefarious Lich leaves the battlefield, you lose the game.
Mists of Lórien 2USorcery Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Return target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands.
Combo Attack 2GSorcery Two target creatures your team controls each deal damage equal to their power to target creature.
Anathemancer 1BRCreature — Zombie Wizard When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/2
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