Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ghostway

2W · Instant

Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Similar cards

Color identity:
NameManaTypeText
Mistmeadow Vanisher 2W/UCreature — Kithkin Wizard Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/2
Blizzard Strix 4USnow Creature — Bird Flash Flying When Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step. 3/2
Argent Sphinx 2UUCreature — Sphinx Flying Metalcraft — {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts. 4/3
Marchesa, the Black Rose 1UBRLegendary Creature — Human Wizard Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. 3/3
Bad Wolf Bay Plane — Earth At the beginning of combat on your turn, exile up to one target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. When chaos ensues, cards can't enter the battlefield from exile this turn. Then planeswalk.
Agyrem Plane — Ravnica Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step. Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step. Whenever chaos ensues, creatures can't attack you until a player planeswalks.
Yorion, Sky Nomad 3W/UW/ULegendary Creature — Bird Serpent Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Flying When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step. 4/5
Angel of Condemnation 2WWCreature — Angel Flying, vigilance {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. {2}{W}, {T}, Exert Angel of Condemnation: Exile another target creature until Angel of Condemnation leaves the battlefield. (An exerted creature won't untap during your next untap step.) 3/3
Teleportation Circle 3WEnchantment At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
Loyal Cathar WWCreature — Human Soldier Vigilance When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step. 2/2
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