M:tG card similarity search
1B · Enchantment
Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Name | Mana | Type | Text |
---|---|---|---|
Battlemage's Bracers | 2R | Artifact — Equipment | Equipped creature has haste. Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy. Equip {2} |
Snarlfang Vermin | B | Creature — Rat | Whenever Snarlfang Vermin deals combat damage to a creature, if that creature is still on the battlefield, suspect that creature. It perpetually gains this ability. Whenever a suspected creature an opponent controls dies while Snarlfang Vermin is in your graveyard, that opponent loses 1 life. 2/1 |
Lena, Selfless Champion | 4WW | Legendary Creature — Human Knight | When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control. Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn. 3/3 |
Hollowhenge Scavenger | 3GG | Creature — Elemental | Morbid — When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life. 4/5 |
Selhoff Occultist | 2U | Creature — Human Rogue | Whenever Selhoff Occultist or another creature dies, target player mills a card. 2/3 |
Toluz, Clever Conductor | W/UUU/B | Legendary Creature — Human Rogue | When Toluz, Clever Conductor enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you discard one or more cards, exile them from your graveyard. When Toluz dies, put the cards exiled with it into their owner's hand. 3/1 |
Sol'kanar the Swamp King | 2UBR | Legendary Creature — Demon | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life. 5/5 |
Wildfire Awakener | X1RW | Creature — Human Wizard | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player." 3/2 |
Undying Beast | 3B | Creature — Beast | When Undying Beast dies, put it on top of its owner's library. 3/2 |
Ashiok, Wicked Manipulator | 3BB | Legendary Planeswalker — Ashiok | If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. [+1]: Look at the top two cards of your library. Exile one of them and put the other into your hand. [−2]: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." [−7]: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. Loyalty 5 |