Card Codex

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17 May 2024: Card library updated.

Ghouls' Night Out

3BB · Sorcery

For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

Similar cards

Color identity:
NameManaTypeText
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Booby Trap 6Artifact As Booby Trap enters the battlefield, choose an opponent and a card name other than a basic land card name. The chosen player reveals each card they draw. When the chosen player draws a card with the chosen name, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.
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Fatespinner 1UUCreature — Human Wizard At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn. 1/2
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One Ring to Rule Them All 2BBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard.
Back for Seconds 2BSorcery Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.
Lair of the Ashen Idol Plane — Azgol At the beginning of your upkeep, sacrifice a creature. If you can't, planeswalk. Whenever chaos ensues, any number of target players each create a 2/2 black Zombie creature token.
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