M:tG card similarity search
3BB · Sorcery
For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Name | Mana | Type | Text |
---|---|---|---|
Dwell on the Past | G | Sorcery | Target player shuffles up to four target cards from their graveyard into their library. |
Stream of Consciousness | 1U | Instant — Arcane | Target player shuffles up to four target cards from their graveyard into their library. |
Reptilian Reflection | 2R | Enchantment | Whenever you cycle a card, you may have Reptilian Reflection become a 5/4 Dinosaur creature with trample and haste in addition to its other types until end of turn. |
Cabal Interrogator | 1B | Creature — Zombie Wizard | {X}{B}, {T}: Target player reveals X cards from their hand and you choose one of them. That player discards that card. Activate only as a sorcery. 1/1 |
Sakura-Tribe Elder | 1G | Creature — Snake Shaman | Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. 1/1 |
Bog Tatters | 4B | Creature — Wraith | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 4/2 |
Bog Wraith | 3B | Creature — Wraith | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3 |
Verdant Confluence | 4GG | Sorcery | Choose three. You may choose the same mode more than once. • Put two +1/+1 counters on target creature. • Return target permanent card from your graveyard to your hand. • Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
Killer Instinct | 4RG | Enchantment | At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. |
Hero of Bretagard | 2W | Creature — Human Warrior | Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard. As long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types. As long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types. 1/1 |