Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Giant's Grasp

2UU · Enchantment — Aura

Enchant Giant you control When Giant's Grasp enters the battlefield, gain control of target nonland permanent for as long as Giant's Grasp remains on the battlefield.

Similar cards

Color identity:
NameManaTypeText
Karrthus, Tyrant of Jund 4BRGLegendary Creature — Dragon Flying, haste When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste. 7/7
Cartographer's Companion 3Artifact Creature — Gnome When Cartographer's Companion enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") 2/1
Centaur Healer 1GWCreature — Centaur Cleric When Centaur Healer enters the battlefield, you gain 3 life. 3/3
The Cheese Stands Alone 4WWEnchantment When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.
Skyclave Cleric 1WCreature — Kor Cleric When Skyclave Cleric enters the battlefield, you gain 2 life. 1/3
Urborg Emissary 2BCreature — Human Wizard Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand. 3/1
Molten Primordial 5RRCreature — Avatar Haste When Molten Primordial enters the battlefield, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. 6/4
Spur Grappler 2RCreature — Beast Spur Grappler gets +2/+1 as long as you control no untapped lands. 2/1
Dichotomancy 7UUSorcery For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles. Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Wormfang Turtle 2UCreature — Nightmare Turtle Beast When Wormfang Turtle enters the battlefield, exile a land you control. When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control. 2/4
Page 79