M:tG card similarity search
3G · Creature — Insect
Reach (This creature can block creatures with flying.) 2/4
Name | Mana | Type | Text |
---|---|---|---|
Roving Keep | 7 | Artifact Creature — Wall | Defender {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. 5/7 |
Murasa Behemoth | 4GG | Creature — Beast | Trample Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard. 5/5 |
Chariot of Victory | 3 | Artifact — Equipment | Equipped creature has first strike, trample, and haste. Equip {1} |
Syndicate Recruiter | 2UB | Creature — Vampire Rogue | Flying Ward {1} Whenever Syndicate Recruiter enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand. 4/5 |
Havoc Devils | 2RR | Creature — Devil | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/3 |
Cloud Sprite | U | Creature — Faerie | Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. 1/1 |
Ridgetop Raptor | 3R | Creature — Dinosaur Beast | Double strike (This creature deals both first-strike and regular combat damage.) 2/1 |
Forsaken Drifters | 3B | Creature — Zombie | When Forsaken Drifters dies, mill four cards. 4/2 |
Skywinder Drake | 2U | Creature — Drake | Flying Skywinder Drake can block only creatures with flying. 3/1 |
Rage Weaver | 1R | Creature — Human Wizard | {2}: Target black or green creature gains haste until end of turn. (It can attack and {T} this turn.) 2/1 |