M:tG card similarity search
1GG · Creature — Turtle
Giant Turtle can't attack if it attacked during your last turn. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Krallenhorde Wantons | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons. 7/7 | |
| Lambholt Butcher | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher. 4/4 | |
| Merciless Predator | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator. 3/2 | |
| One of the Pack | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack. 5/6 | |
| Rampaging Werewolf | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf. 6/4 | |
| Howlpack of Estwald | Creature — Werewolf | At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald. 4/6 | |
| Anara, Wolvid Familiar | 3G | Legendary Creature — Wolf Beast | As long as it's your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders if both have partner.) 4/4 |
| New Argive | Plane — Dominaria | Whenever a historic creature you control attacks, it gets +2/+2 until end of turn. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order. | |
| Drudge Spell | BB | Enchantment | {B}, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "{B}: Regenerate this creature." When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated. |
| Infectious Bloodlust | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1, has haste, and attacks each combat if able. When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle. |