Card Codex

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17 May 2024: Card library updated.

Giantbaiting

2R/G · Sorcery

Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Similar cards

Color identity:
NameManaTypeText
Day of the Dragons 4UUUEnchantment When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
Far Traveler 2WLegendary Enchantment — Background Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."
Gleeful Demolition RSorcery Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens.
Indulge 2RSorcery Whenever a creature you control attacks this turn, create a 1/1 green and white Citizen creature token that's tapped and attacking.
General Ferrous Rokiric 1RWLegendary Creature — Human Soldier Hexproof from monocolored Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token. 3/1
Icatian Town 5WSorcery Create four 1/1 white Citizen creature tokens.
Reinforced Ronin RArtifact Creature — Human Samurai Haste At the beginning of your end step, return Reinforced Ronin to its owner's hand. Channel — {1}{R}, Discard Reinforced Ronin: Draw a card. 2/2
A-Ochre Jelly XGCreature — Ooze Trample Ward {2} Ochre Jelly enters the battlefield with X +1/+1 counters on it. Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down. 0/0
Spirit Mirror 2WWEnchantment At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token. {0}: Destroy target Reflection.
Fated Intervention 2GGGInstant Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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