M:tG card similarity search
2B · Creature — Nightmare Wall
Defender {2}{B}, Sacrifice a creature: You gain 1 life and draw a card. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Deliberate | 1U | Instant | Scry 2, then draw a card. |
Introduction to Prophecy | 3 | Sorcery — Lesson | Scry 2, then draw a card. |
Opt | U | Instant | Scry 1. Draw a card. |
Preordain | U | Sorcery | Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) |
Sand Augury | 1U | Sorcery — Adventure | Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.) |
Psychic Possession | 2UU | Enchantment — Aura | Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card. |
Honor the Fallen | 1W | Instant | Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way. |
Graveyard Glutton | Creature — Werewolf | Ward—Discard a card. Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 | |
Furnace Skullbomb | 1 | Artifact | {1}, Sacrifice Furnace Skullbomb: Draw a card. {1}{R}, Sacrifice Furnace Skullbomb: Put two oil counters on target artifact or creature you control. Draw a card. Activate only as a sorcery. |
Harmony of Nature | 2G | Sorcery | Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way. |