M:tG card similarity search
W · Instant
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).
Name | Mana | Type | Text |
---|---|---|---|
Gossamer Chains | WW | Enchantment | Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn. |
Crumbling Sanctuary | 5 | Artifact | If damage would be dealt to a player, that player exiles that many cards from the top of their library instead. |
Leery Fogbeast | 2G | Creature — Beast | Whenever Leery Fogbeast becomes blocked, prevent all combat damage that would be dealt this turn. 4/2 |
Head to Head | W | Instant | You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.) |
Dovin, Hand of Control | 2W/U | Legendary Planeswalker — Dovin | Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast. [−1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. Loyalty 5 |
Argivian Blacksmith | 1WW | Creature — Human Artificer | {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. 2/2 |
Serra Paladin | 2WW | Creature — Human Knight | {T}: Prevent the next 1 damage that would be dealt to any target this turn. {1}{W}{W}, {T}: Target creature gains vigilance until end of turn. 2/2 |
Vine Snare | 2G | Instant | Prevent all combat damage that would be dealt this turn by creatures with power 4 or less. |
Subdue | G | Instant | Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value. |
Elvish Healer | 2W | Creature — Elf Cleric | {T}: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead. 1/2 |