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1WW · Legendary Planeswalker — Gideon
[+1]: Until your next turn, prevent all damage target permanent would deal. [0]: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. [0]: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game." Loyalty 3
Name | Mana | Type | Text |
---|---|---|---|
Sandwurm Convergence | 6GG | Enchantment | Creatures with flying can't attack you or planeswalkers you control. At the beginning of your end step, create a 5/5 green Wurm creature token. |
Mogg Conscripts | R | Creature — Goblin | Mogg Conscripts can't attack unless you've cast a creature spell this turn. 2/2 |
Blood Cultist | 1BR | Creature — Human Wizard | {T}: Blood Cultist deals 1 damage to target creature. Whenever a creature dealt damage by Blood Cultist this turn dies, put a +1/+1 counter on Blood Cultist. 1/1 |
Council's Judgment | 1WW | Sorcery | Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes. |
Undead Leotau | 5B | Creature — Zombie Cat | {R}: Undead Leotau gets +1/-1 until end of turn. Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/4 |
Linvala, Shield of Sea Gate | 1WU | Legendary Creature — Angel Wizard | Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn. 3/3 |
Alaborn Grenadier | WW | Creature — Human Soldier | Vigilance 2/2 |
Alert Shu Infantry | 2W | Creature — Human Soldier | Vigilance 2/2 |
Ardent Militia | 4W | Creature — Human Soldier | Vigilance 2/5 |
Standing Troops | 2W | Creature — Human Soldier | Vigilance 1/4 |