Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gift of Estates

1W · Sorcery

If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Bloodline Shaman 1GCreature — Elf Wizard Shaman {T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. 1/1
Adventure Awaits 1GSorcery Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
The Motherlode, Excavator 3RRLegendary Artifact Creature — Robot When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of {E} (energy counters) equal to the number of nonbasic lands that player controls. Whenever The Motherlode attacks, you may pay {E}{E}{E}{E}. When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn. 5/5
Samut, the Tested 2RGLegendary Planeswalker — Samut [+1]: Up to one target creature gains double strike until end of turn. [−2]: Samut, the Tested deals 2 damage divided as you choose among one or two targets. [−7]: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle. Loyalty 4
Last-Minute Chopping 1UBSorcery Ask target opponent if they remembered to get you a present. If they say yes, they put a card they own from outside the game into your hand. Otherwise, you gain control of target permanent they control.
Enter the Infinite 8UUUUSorcery Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
Psychic Network UEnchantment Each player plays with the top card of their library held against their forehead, revealed to each other player.
Heirloom Blade 3Artifact — Equipment Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}
Word of Command BBInstant Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
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