M:tG card similarity search
B · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
Name | Mana | Type | Text |
---|---|---|---|
Rosethorn Halberd | G | Artifact — Equipment | When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control. Equipped creature gets +2/+1. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) |
Mantle of Tides | U | Artifact — Equipment | Equipped creature gets +1/+2. Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Bloodthorn Flail | B | Artifact — Equipment | Equipped creature gets +2/+1. Equip—Pay {3} or discard a card. |
Foul Renewal | 3B | Instant | Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way. |
Alchemist's Gift | B | Instant | Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.) |
Soraya the Falconer | 1WW | Legendary Creature — Human | Bird creatures get +1/+1. {1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2 |
Briarblade Adept | 4B | Creature — Elf Assassin | Whenever Briarblade Adept attacks, target creature an opponent controls gets -1/-1 until end of turn. Encore {3}{B} ({3}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/4 |
For the Family | G | Instant | Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead. |
Time of Heroes | 1W | Enchantment | Each creature you control with a level counter on it gets +2/+2. |
See Red | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1 and has first strike. At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice See Red. |