M:tG card similarity search
1W/BW/B · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has flying and lifelink.
Name | Mana | Type | Text |
---|---|---|---|
Eternal Warrior | R | Enchantment — Aura | Enchant creature Enchanted creature has vigilance. |
Hyena Umbra | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has first strike. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Imposing Visage | R | Enchantment — Aura | Enchant creature Enchanted creature has menace. (It can't be blocked except by two or more creatures.) |
Talons of Wildwood | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) {2}{G}: Return Talons of Wildwood from your graveyard to your hand. |
Setessan Training | 1G | Enchantment — Aura | Enchant creature you control When Setessan Training enters the battlefield, draw a card. Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) |
Vow of Duty | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control. |
Favor of Jukai | 3G | Enchantment — Aura | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +3/+3 and has reach. Channel — {1}{G}, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn. |
Boon of Emrakul | 2B | Enchantment — Aura | Enchant creature Enchanted creature gets +3/-3. |
Immolation | R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/-2. |
Riot Spikes | B/R | Enchantment — Aura | ({B/R} can be paid with either {B} or {R}.) Enchant creature Enchanted creature gets +2/-1. |