M:tG card similarity search
4B/G · Enchantment — Aura
Enchant creature As long as enchanted creature is black, it gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.) As long as enchanted creature is green, it gets +1/+1 and all creatures able to block it do so.
Name | Mana | Type | Text |
---|---|---|---|
Thrull Retainer | B | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. Sacrifice Thrull Retainer: Regenerate enchanted creature. |
Kestia, the Cultivator | 1GWU | Legendary Enchantment Creature — Nymph | Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+4. Whenever an enchanted creature or enchantment creature you control attacks, draw a card. 4/4 |
Combat Research | U | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) |
Rune of Might | 1G | Enchantment — Aura Rune | Enchant permanent When Rune of Might enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample." |
Snow Devil | 1U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Enchanted creature has first strike as long as it's blocking and you control a snow land. |
Serra's Boon | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1. |
Tattoo Ward | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward. Sacrifice Tattoo Ward: Destroy target enchantment. |
Green Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from green. This effect doesn't remove Green Ward. |
Blue Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from blue. This effect doesn't remove Blue Ward. |
Soul-Strike Technique | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has vigilance. When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) |