Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gifts Ungiven

3U · Instant

Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.

Similar cards

Color identity:
NameManaTypeText
Aspiring Champion 3RCreature — Astartes Warrior Menace Ruinous Ascension — When Aspiring Champion deals combat damage to a player, sacrifice it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library. If that creature is a Demon, it deals damage equal to its power to each opponent. 3/3
Prophecy WSorcery Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles. Draw a card at the beginning of the next turn's upkeep.
Push Your Luck Artifact — Attraction Visit — Reveal cards from the top of your library until you decide to stop. If the total mana value of the cards revealed this way is 7 or less, create a 2/2 pink Teddy Bear creature token. If the total is exactly 7, claim the prize! Shuffle the revealed cards into your library. Prize — Put five +1/+1 counters on a Teddy Bear you control. It gains haste. Sacrifice Push Your Luck and open an attraction.
Chimney Imp 4BCreature — Imp Flying When Chimney Imp dies, target opponent puts a card from their hand on top of their library. 1/2
Burning Wish 1RSorcery You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
Zoological Study 2GSorcery — Adventure Mill five cards, then return a creature card milled this way to your hand. (Then exile this card. You may cast the artifact later from exile.)
Disciple of Phenax 2BBCreature — Human Cleric When Disciple of Phenax enters the battlefield, target player reveals a number of cards from their hand equal to your devotion to black. You choose one of them. That player discards that card. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 1/3
Soaring Thought-Thief UBCreature — Human Rogue Flash Flying As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0. Whenever one or more Rogues you control attack, each opponent mills two cards. 1/3
Blood Fountain BArtifact When Blood Fountain enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {3}{B}, {T}, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand.
Thought Prison 5Artifact Imprint — When Thought Prison enters the battlefield, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. Whenever a player casts a spell that shares a color or mana value with the exiled card, Thought Prison deals 2 damage to that player.
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