Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gilt-Leaf Archdruid

3GG · Creature — Elf Druid

Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls. 3/3

Similar cards

Color identity:
NameManaTypeText
Boom 1RSorcery Destroy target land you control and target land you don't control.
Urabrask the Hidden 3RRLegendary Creature — Phyrexian Praetor Creatures you control have haste. Creatures your opponents control enter the battlefield tapped. 4/4
Beck GUSorcery Whenever a creature enters the battlefield this turn, you may draw a card. Fuse (You may cast one or both halves of this card from your hand.)
Obstinate Familiar RCreature — Lizard If you would draw a card, you may skip that draw instead. 1/1
Thoughtbound Primoc 2RCreature — Bird Beast Flying At the beginning of your upkeep, if a player controls more Wizards than each other player, the player who controls the most Wizards gains control of Thoughtbound Primoc. 2/3
Rubble 2RSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step.
Captivating Crew 3RCreature — Human Pirate {3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. 4/3
Lock and Load 2USorcery Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Evermind Instant — Arcane (Nonexistent mana costs can't be paid.) Draw a card. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Sigarda's Aid WEnchantment You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.
Page 55