M:tG card similarity search
1G · Creature — Merfolk Warrior
Giltgrove Stalker can't be blocked by creatures with power 2 or less. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Sewer Crocodile | 5U | Creature — Crocodile | {3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard. 4/6 |
Merry-Go-Round | Artifact — Attraction | Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.) | |
Slippery Scoundrel | 2U | Creature — Human Pirate | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked. 2/2 |
Plot Armor | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and can't be blocked except by creatures with flavor text. |
Whalebone Glider | 2 | Artifact | {2}, {T}: Target creature with power 3 or less gains flying until end of turn. |
Satyr Piper | 2G | Creature — Satyr Rogue | {3}{G}: Target creature must be blocked this turn if able. 2/1 |
Bedlam | 2RR | Enchantment | Creatures can't block. |
Saprazzan Breaker | 4U | Creature — Beast | {U}: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn. 3/3 |
Cloak of Invisibility | U | Enchantment — Aura | Enchant creature Enchanted creature has phasing and can't be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) |
River Sneak | 1U | Creature — Merfolk Warrior | River Sneak can't be blocked. Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn. 1/1 |