M:tG card similarity search
2R · Artifact — Equipment
Equipped creature gets +3/+0. As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Rush of Adrenaline | R | Instant | Target creature gets +2/+1 and gains trample until end of turn. |
| Staggering Size | 1G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |
| Tread Upon | 1G | Instant | Target creature gets +2/+2 and gains trample until end of turn. |
| Unnatural Predation | G | Instant | Target creature gets +1/+1 and gains trample until end of turn. |
| Diviner's Wand | 3 | Tribal Artifact — Wizard Equipment | Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. Equip {3} |
| Guardian Augmenter | 2G | Creature — Troll Wizard | Flash Commander creatures you control get +2/+2. Commanders you control have hexproof. 2/2 |
| Spelleater Wolverine | 2R | Creature — Wolverine | Spelleater Wolverine has double strike as long as there are three or more instant and/or sorcery cards in your graveyard. 3/2 |
| Coral Helm | 3 | Artifact | {3}, Discard a card at random: Target creature gets +2/+2 until end of turn. |
| Sage's Reverie | 3W | Enchantment — Aura | Enchant creature When Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature. |
| Trickster's Talisman | U | Artifact — Equipment | Invoke Duplicity — Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice Trickster's Talisman. If you do, create a token that's a copy of this creature." Equip {2} |