M:tG card similarity search
W · Instant
You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in an Un-game who high-fives you gains 1 life. (Offer high fives. Don't hit people.)
Name | Mana | Type | Text |
---|---|---|---|
Case of the Uneaten Feast | W | Enchantment — Case | Whenever a creature enters the battlefield under your control, you gain 1 life. To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.) Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn. |
High Market | Land | {T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life. | |
Sanctum Seeker | 2BB | Creature — Vampire Knight | Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. 3/4 |
Spiritual Guardian | 3WW | Creature — Spirit | When Spiritual Guardian enters the battlefield, you gain 4 life. 3/4 |
Bargain | 2W | Sorcery | Target opponent draws a card. You gain 7 life. |
Last Caress | 2B | Sorcery | Target player loses 1 life and you gain 1 life. Draw a card. |
Archway Angel | 5W | Creature — Angel | Flying When Archway Angel enters the battlefield, you gain 2 life for each Gate you control. 3/4 |
Arrogant Outlaw | 2B | Creature — Vampire Noble | When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life. 3/2 |
Mangara's Blessing | 2W | Instant | You gain 5 life. When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step. |
Vitalizing Cascade | XGW | Instant | You gain X plus 3 life. |