M:tG card similarity search
1 · Artifact Creature — Food Golem
Haste {1}: Gingerbrute can't be blocked this turn except by creatures with haste. {2}, {T}, Sacrifice Gingerbrute: You gain 3 life. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Hierophant's Chalice | 3 | Artifact | When Hierophant's Chalice enters the battlefield, target opponent loses 1 life and you gain 1 life. {T}: Add {C}. |
Lifegift | 2G | Enchantment | Whenever a land enters the battlefield, you may gain 1 life. |
Vitalizing Cascade | XGW | Instant | You gain X plus 3 life. |
Bond of Passion | 4RR | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target. |
Time Reaper | 3BB | Creature — Alien Horror | Flying, haste Consume Anomaly — Whenever Time Reaper deals combat damage to a player, put target face-up card they own in exile on the bottom of their library. If you do, you gain 3 life. 4/4 |
Armistice | 2W | Enchantment | {3}{W}{W}: You draw a card and target opponent gains 3 life. |
Ghastlord of Fugue | U/BU/BU/BU/BU/B | Creature — Spirit Avatar | Ghastlord of Fugue can't be blocked. Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card. 4/4 |
Conclave Phalanx | 4W | Creature — Human Soldier | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control. 2/4 |
Order of Sacred Dusk | 6WB | Creature — Vampire Knight | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, lifelink, haste Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other Vampires you control have exalted. 5/5 |
Lost in Thought | 1U | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn. |