Card Codex

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17 May 2024: Card library updated.

Girder Goons

4B · Creature — Ogre Warrior

When Girder Goons dies, create a tapped 2/2 black Rogue creature token. Blitz {3}{B} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 4/4

Similar cards

Color identity:
NameManaTypeText
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Saw 1BSorcery Destroy target creature. Its controller creates two 1/2 red Half creature tokens.
Descent of the Dragons 4RRSorcery Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.
Allied Reinforcements 3WSorcery Create two 2/2 white Knight Ally creature tokens.
Threat 2RGSorcery Create a 4/4 red and green Beast creature token with trample.
Inquisitorial Rosette 2Artifact — Equipment Inquisition Agents — Whenever equipped creature attacks, create a 2/2 white Astartes Warrior creature token with vigilance that's attacking. Then attacking creatures gain menace until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Migratory Route 3WUSorcery Create four 1/1 white Bird creature tokens with flying. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Hazezon Tamar 4RGWLegendary Creature — Human Warrior When Hazezon Tamar enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time. When Hazezon leaves the battlefield, exile all Sand Warriors. 2/4
Desperate Sentry 2WCreature — Human Soldier When Desperate Sentry dies, create a 3/2 colorless Eldrazi Horror creature token. Delirium — Desperate Sentry gets +3/+0 as long as there are four or more card types among cards in your graveyard. 1/2
Shadow Summoning WBSorcery Create two tapped 1/1 white Spirit creature tokens with flying.
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